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    List of all the jutsus

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    TJCID
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    Number of posts: 35
    Age: 23
    Registration date: 2009-02-12

    List of all the jutsus

    Post by TJCID on Sun Dec 27, 2009 11:35 am

    Jutsus

    _______________________________________________


    All the jutsus (except specific taijutsu style related jutsu) are listed here. Most are the equivalents of jutsus used in the manga and anime (see leafninja.com) but approved custom jutsus will also be listed here.


    TJCID
    Admin

    Male
    Number of posts: 35
    Age: 23
    Registration date: 2009-02-12

    Re: List of all the jutsus

    Post by TJCID on Sun Dec 27, 2009 1:55 pm

    Basic Elemental Jutsu

    _______________________________________________

    KATON (fire jutsus)

    C rank:
    Spoiler:
    Name: Karyuudan - Fire Dragon Projectile
    Type: Ninjutsu, Katon, C rank
    BP cost: 1
    Stamina cost: 8
    Att p: Nin x 1
    Range: 0~5m
    Description: The ninja does the necessary hand seals and then The ninja will then blows a large flame. Though a relatively weak jutsu, the flames are really fast and it's very good when combined with other jutsus.
    Effect: Attack all between target and caster. Ignore normal deflection, block defence halved. Unless opponent's agility is greater than your nin knowledge, ignore dodge defence. Double attack power when used simultaniously with another attack, triple if used as part of a jutsu combo. If target is out of range, reduce attack power by 15 for every 5 meters.

    Name: Ryuuka no Jutsu - Dragon Fire Technique
    Type: Ninjutsu, Katon, C rank
    BP cost: 1
    Stamina cost: 11
    Att p: Nin x 4
    Range: -
    Description: The ninja uses wire (or something simular) to guide a flaming torrent of destruction (which for some unknown reason looks like a dragon at first) onto the target.
    Effect: Must have a conductor for the flames.

    Name: Housenka no Jutsu - Mythical Fire Phoenix Technique
    Type: Ninjutsu, Katon, C rank
    BP cost: 1.5
    Stamina cost: 13
    Att p: Nin x 2 + Att p of used projectiles (if any)
    Range: 0~15m
    Description: The ninja does the necessary hand seals and then emits a series of small fire balls. He can choose to focus on 1 target or attack multiple targets (with reduced effect). The ninja can also hurl a projectile which is covered in these same flames, hiding it.
    Effect: Optional: Area of attack, enemies only, 50% attack penalty. Using projectiles adds a surprise attack bonus (provided your agility is greater than your opponent's perception). This effect can only be used once unless the attack also has a sneak attack or/and a blind spot bonus. If target is out of range, reduce attack power by 30 for every 5 meters.

    Name: Endan - Fireball
    Type: Ninjutsu, Katon, C rank
    BP cost: 1.5
    Stamina cost: 16
    Att p: Nin x 3
    Range: 0~10m
    Description: This jutsu allows the user to emit a jet of fire from his mouth.
    Effect: Ignore normal deflection defence, block halved. If target is out of range, reduce attack power by 30 for every 5 meters.

    Name: Goukakyuu no Jutsu - Great Fireball Technique
    Type: Ninjutsu, Katon, C rank
    BP cost: 2
    Stamina cost: 15 or 22
    Att p: Nin x 4
    Range: 0~5m or 15m
    Description: The ninja does the necessary hand seals, draws chakra from their mouth into their chest and them immediately exhales it. They then blow a stream of fire which erupts into a large sphere of flames. To better manage the flames the ninja will bring their hand to their mouth to control it.
    Effect: Single target. Optional: Explosion, 5m radius. Double durability damage. Ignore normal deflection, block halved. If target(s) is out of range, reduce attack power by 80 for every 5 meters.
    B rank:
    Spoiler:
    Name: Haisekishou - Burning Ash Accumulation
    Type: Ninjutsu, Katon, B rank
    BP cost: 1.5
    Stamina cost: 19
    Att p: Nin x 5
    Range: 0~5m
    Description: After forming the needed handseals, the ninja will expel an ash from his mouth. This large cloud will begin to envelope the target and when the user clicks his teeth, the cloud will ignite in an implosion. It can also be ignited in other ways.
    Effect: Area of effect. Same effects as smoke bomb. Ignore dodge, normal deflection and block defence. The ash doesn't have to be ignite immediately, but waiting causes it to lose 50 att p. per round. If target is out of range then this jutsu does no damage when ignited.

    Name: Kasumi Enbu no Jutsu - Mist Waltz Technique
    Type: Ninjutsu, Katon, B rank
    BP cost: 2
    Stamina cost: 22
    Att p: Nin x 4
    Range: 0~10m
    Description: The ninja does a string of hand seals and then proceeds to blow a large combustible mist in the general direction of the target. When the mist mouches flame, it will ignite in an explosion of fire.
    Effect: Area of effect. Reduce opponent's perception by 10. Ignore dodge, normal deflection and block defence. If target is out of range, reduce attack power by 80 for every 5 meters.

    Name: Dai Endan - Great Fireball
    Type: Ninjutsu, Katon, B rank
    BP cost: 2.5
    Stamina cost: 24
    Att p: Nin x 5
    Range: 5~15m
    Description: The user will first gather the fire into his mouth and then spew a giant breath of fire constantly at his opponent.
    Effect: Ignore normal deflection defence, block halved. If target is out of range, reduce attack power by 100 for every 5 meters.

    Name: Karyuu Endan - Stream of Fire Dragon bullets
    Type: Ninjutsu, Katon, B rank
    BP cost: 2.5
    Stamina cost: 27
    Att p: Nin x 3/4/5
    Range: 0~20m
    Duration: 3 rounds
    Description: The ninja does a string of hand seals and the proceeds to blow a large jet of fire from their mouth which keeps getting stronger with time.
    Effect: Area of effect. Attacks all caught between the caster and the target. Immobile, no casting. Reduce own perception by half (no penalty if you have the Enhanced senses skill). Ignore normal deflection, block defence halved. Attack power increases with duration (see above). If target is out of range, reduce attack power by 120 for every 5 meters.

    Name: Gouryuuka no Jutsu - Great Dragon Fire Technique
    Type: Ninjutsu, Katon, B rank
    BP cost: 3
    Stamina cost: 28
    Att p: Nin x 6
    Range: 5~25m
    Description: After forming the needed hand seals, the ninja will expel dragon head fireballs at their opponent. These powerful dragon-shaped(?) fireballs can punch through concrete.
    Effect: Explosion, 5m radius. Causes smoke (3 rounds, -15 perception). Triple durability damage. Ignore normal deflection, block halved. If target is out of range, reduce attack power by 180 for every 5 meters.
    A rank:
    Spoiler:
    Name: Hibashiri - Running Fire
    Type: Ninjutsu, Katon, A rank, Dark
    BP cost: 3.5
    Stamina cost: 36
    Att p: Nin x 4
    Def p: Nin x 3
    Range: 5~20m, trigger
    Duration: 3 Rounds
    Description: The user will spin and generate a rotating ring of fire, which he will launch towards his targets. The jets of fire will race towards his targets, surround them and continuously burn them for the remainder of the duration.
    Effect: All enemy targets within range. Mobile, no casting. Ignore normal deflection, block halved. You can, if you want to, transfer attack power to defence power or vice-versa. If target completely avoids the first attack of this jutsu (meaning he never came to any physical contact with the flames) and he isn't within the initial range of the jutsu, he will not be attack by it the following 2 rounds. If he doesn't then ignore dodge for the remainder of the duration of the jutsu.

    Name: Zukokku - Head Mincing Pain
    Type: Ninjutsu, Katon, A rank
    BP cost: 4
    Stamina cost: 42
    Att p: Nin x 8
    Def p: Nin x 5
    Range: 5~40
    Description: The ninja release a large flaming mass from his mouth. This mass will quickly spread along the ground and race towards its target, burning anything in its path.
    Effect: Attacks all in it's path. Ignore normal deflection and dodge, block defence is halved. Quadripple durability damage. If target is out of range, reduce attack power by 240 for every 5 meters.

      Current date/time is Thu Mar 11, 2010 11:40 pm